Admiral Navy Bean
Amphibious, Team-Up - When you play another Bean, do 2 damage to the Zombie Hero.
When played: This gets +1/+1 if you made at least 6 Sun this turn.
Amphibious You can tap Gravestones to see which Zombies are hiding in them.
This gets +2/+2 when a Zombie is frozen.
Freeze a Zombie.
When an Environment is played, this gets +1/+1.
When this hurts the Zombie Hero, steal a section from their Super-Block Meter.
Team-Up Start of Turn: You get +1 Sun this turn.
Team-Up Start of Turn: You get +2 Sun.
This gets +2/+2 when a Plant or your Hero is healed.
When played: If you made at least 6 Sun this turn, draw a card.
A Zombie gets -1/-1. If you made at least 6 Sun this turn, it gets -2/-2 instead.
Sow Magic Beans
Shuffle four Magic Beanstalks into your deck. Draw a card.
When this hurts a Zombie, Freeze that Zombie.
Amphibious, Splash Damage 1
Team-Up Start of turn: You get +1 Sun this turn and this transforms into a Sun-Shroomier.
End of Turn: If there are no Zombies here, make a Sunflower here.
Team-Up When played: Conjure a Bean, and it gets Team-Up.
Planet of the Grapes
When a Plant here hurts the Zombie Hero, draw a card.
When played: If you made at least 6 Sun this turn, this gets Strikethrough.
Amphibious, Team-Up This gets +1/+1 when you play a Plant here.
When a Zombie Trick is played, do 2 damage to the Zombie Hero.
When played: This gets +2/+2 if there's a Plant with Team-Up here.
When played: Bounce another Plant.
When played: Freeze a Zombie.
Bounce a Zombie.
2nd-Best Taco of All Time
Heal 4. Draw a card.
Destroy a Zombie with 3 Strength or less.
When this does damage, heal your Hero for that much.
Strikethrough When played: Conjure a Flower, and it gets Strikethrough.
Bog of Enlightenment
Amphibious Plants here get +2 Attack. Non-Amphibious Zombies here get -2 Attack.
When played: Freeze all Gravestones.
Amphibious When this hurts the Zombie Hero, Conjure a Corn, Squash, or Bean.
Jack O' Lantern
Strikethrough When this hurts the Zombie Hero, it gets +1 Strength.
Zombies can't do Bonus Attacks.
When a Zombie hurts a Flower, destroy that Zombie.
When a Zombie becomes frozen, destroy that Zombie.
Splash Damage 3
This gets +1/+1 when you play another Bean. When played: Add two 1/1 Weenie Beanies to your hand.
Amphibious, Team-Up When Played: All Amphibious Plants get +1/+1.
When a Plant here does damage, heal your Hero that much.
When played: This gets +1 Attack for each Sun you made this turn.
When a Plant or your Hero is healed, do that much damage to the Zombie Hero.
When played: Destroy a Zombie here with 3 Strength or less.
Amphibious When played in an Environment: Bounce a Zombie.
Metal Petal Sunflower
Start of Turn: You gain +1 Sun this turn.
Destroy a Zombie on the Ground.
Amiphibious Start of turn: Make another Snake Grass in the lane to the right.
Attacks here and next door.
Strikethrough When destroyed: Gain an Astrocado Pit.
Amphibious When played: Freeze Zombies next door.
Destroy a Zombie.
Strikethrough Start of turn: Heal your Hero for 1 for each Flower.
Splash Damage 3
When played: Bounce a Zombie.
This attacks in all five lanes.
When Played: Make a Sappy Place Environment.
End of Turn: Destroy all Zombies here and next door.
Amphibious. When played: The Zombie Hero loses their Brains.
Splash Damage 4 When this hurts a Zombie, Freeze that Zombie.
When played: Destroy a Zombie here with 4 Strength or less. Start of turn: You get +1 Attack this turn.
Destroy all Plants and Zombies on the Ground.
When Played: Increase your Hero's maximum Health by 10. Heal you Hero for 10.
Dark Matter Dragonfruit
Amphibious, Splash Damage 6 Zombie Tricks cost 6 Brains more.
The Great Zucchini
Amphibious - When played: Transform all Zombies into 1/1 Zombies.
When played: Make a random Plant in each other lane.
- 1 Big Chill 1 Freeze a Zombie. Draw a card.
- 1 Goatify 1 Transform a Zombie into a 1/1 Goat.
- 1 Transmogrify 1 Transform a Zombie into a random Zombie that costs 1 Brain.
- 1 Weed Whack 1 A Zombie gets -2/-2.