When destroyed: Add a random 1-cost Imp to your hand. It gains a Mustache.
Move a Zombie. It gets +1 Strength.
Do 2 damage.
When a Gravestone Zombie is revealed, that Zombie gets +1/+1.
Unlife of the Party
This gets +1/+1 when you play another Zombie.
When a Plant is played here, this moves to another random lane.
When played: This gets +3 Strength this turn.
Toxic Waste Imp
Amphibious All Imps are Deadly.
Start of Turn: All Dancing Zombies get +2 Strength.
Gravestone When revealed: Do 1 damage.
Barrel of Deadbeards
When destroyed: Do 1 damage to all Plants and Zombies, then make an 4/3 Captain Deadbeard here.
Gravestone When hurt: This gets +4 Strength.
Gravestone When a Pirate hurts the Plant Hero, that Pirate gets +1/+1.
This moves to a random lane when a Plant is played here. When this enters a lane: Do 1 damage to all Plants there.
Hot Dog Imp
When played: Do 1 damage to all other Plants and Zombies
Gravestone When this hurts the Planet Hero, do 3 damage to a random Plant.
Gravestone, Anti-Hero 4
When an Imp hurts the Plant Hero, draw a card.
Bounce a Plant.
Zombie High Diver
Gravestone When revealed on Heights: This moves to the Water and gets +1/+1.
While in your hand: This gets +2 Strength when a Zombie is destroyed.
Line Dancing Zombie
Gravestone, Strikethrough When revealed: Move this Zombie.
Gravestone End of Turn: This does 1 damage to itself.
When played: Make a 1/1 Backup Dancer.
Gravestone When hurt: Do 2 damage to the Plant Hero.
Do 3 damage. If there is a Zombie in every lane, this does double damage.
Barrel Roller Zombie
Deadly When destroyed: Make 1/1 Swabbies with Amphibious next door.
Gravestone When revealed: Bounce another Zombie.
Tomb Raiser Zombie
Gravestone When this hurts the Planet Hero, make a random Gravestone in a random lane.
When played: All Zombies get +2 Strength.
Do 2 damage to each Plant.
When played: Do 1 damage to a Plant. That Plant has 0 Attack this turn.
Do 4 damage to a Plant.
Gravestone When revealed: Bounce a Plant.
Hippity Hop Gargantuar
When hurt: Make a Mystery Egg in a random lane.
When hurt: Make a 1/1 Swabbie with Amphibious.
When played: Do 2 damage to the Plant Hero for each Dancing Zombie.
Amphibious, Anti-Hero 3
When played: Each Zombie hides in a Gravestone. Mix them up randomly.
Gargantuar Throwing Imp
When hurt: Make a Smashing Gargantuar in a random lane.
Foot Soldier Zombie
When played on Heights: Do 3 damage.
Gravestone When revealed: Move this Zombie.
Zombot Sharktronic Sub
Amphibious When a Plant gets hurt, destroy it. When any Plant is destroyed, this gets +1 Strength.
When played: Make 3/1 Disco Zombie that makes a 1/1 Backup Dancer.
Bounce all Plants on the Ground.
Zombot Plank Walker
Amphibious, Strikethrough - When played: Make two other random Pirates in random lanes.
Make 3 random Gargantuars in random Lanes.
- 1 Brute Strength 1 A Zombie gets +3 Strength.
- 1 In-Crypted 1 A Zombie hides in a Gravestone. Draw a card.
Zombies get Deadly. Draw a card.
- 1 Triple Threat 1 Make two 2/1 Impfinity Clones with Amphibious in random lanes.