Admiral Navy Bean
Amphibious, Team-Up - When you play another Bean, do 2 damage to the Zombie Hero.
Team-Up - When destroyed: Do 2 damage to a Zombie here.
Team-Up When a Zombie hurts this, move that Zombie to the left. If it's a Vimpire, destroy it.
This gets +2/+2 when a Zombie is frozen.
Freeze a Zombie.
Amphibious You can tap Gravestones to see which Zombies are hiding in them.
Move a Plant. Draw a card.
Sow Magic Beans
Shuffle four 4/4 Magic Beanstalks into your deck that cost 1 Sun and say "When played: Draw a card."
When this hurts a Zombie, Freeze that Zombie.
Amphibious, Splash Damage 1
Armored 1, Bullseye
Destroy a Gravestone.
When played: Move a Zombie to this lane. When destroyed: Do 3 damage to a Zombie here.
This attacks using its Health instead of its Attack.
When played: Plants with no Strength get +2 Strength.
When a Zombie Trick is played, do 2 damage to the Zombie Hero.
Destroy a Zombie that has 4 Attack or more.
Bounce a Zombie.
When played: Bounce another Plant.
When hurt: This gets +4 Strength.
Amphibious When destroyed: Make a 5/4 Grizzly Pear with Amphibious here.
When played: Freeze a Zombie.
Amphibious When this hurts the Zombie Hero, add a random Corn, Squash, or Bean to your hand.
When played: Plants here and next door get +2 Health.
Team-Up When played behind a Plant: This becomes 6/2.
Amiphibious Start of turn: Make another Snake Grass in the lane to the right.
When a Zombie becomes frozen, destroy that Zombie.
Splash Damage 3
This gets +1/+1 when you play another Bean. When played: Add two 1/1 Weenie Beanies to your hand.
Amphibious, Team-Up When Played: All Amphibious Plants get +1/+1.
Amphibious - When destroyed: Do 4 damage to a Zombie here.
Team-Up - When hurt: Do 4 damage to a Zombie here.
Team-Up - When your Nuts gets hurt, do 2 damage to the Zombie Hero.
Armored 1 - When played: This gets +1 Health for each Plant and Zombie.
Attacks here and next door.
When played: Bounce a Zombie.
Amphibious - When played: Your Nuts get +2 Health.
Destroy all Plants and Zombies with 4 Attack or more.
Amphibious When played: Freeze Zombies next door.
When played: Make 1 Health Lil' Buddies with Team-Up here and next door.
Amphibious. When played: The Zombie Hero loses their Brains.
Splash Damage 4 When this hurts a Zombie, Freeze that Zombie.
Armored 1 - If your Hero would get hurt, this gets hurt instead.
The Great Zucchini
Amphibious - When played: Transform all Zombies into 1/1 Zombies.
Make a 6 Health Wall-Nut with Team-Up in each Ground lane. Attack for 6 damage in those lanes.
- 1 Nut Signal 1 Make a 6 Health Wall-Nut with Team-up. Draw a card.
Plants cannot be hurt this turn.
- 1 Root Wall 1 A Plant gets +2 Health and can’t be hurt this turn.
- 1 Transmogrify 1 Transform a Zombie into a random Zombie that costs 2 Brains or less.