When a Plant does a Bonus Attack, Draw a card.
When played: Shuffle two Clique Peas into your deck. For the rest of the game, all Clique Peas get +1/+1.
When an Environment is played, this gets +1/+1.
Team-Up Start of Turn: You get +1 Sun this turn.
Move a Zombie. Conjure a Banana.
When played: This gets +1/+1 if you made at least 6 Sun this turn.
When played: This gets +1 Attack this turn.
Start of each turn: This gets +1/+1.
Team-Up - Peas behind this get +2 Attack.
Team-Up - When played: Move a Zombie from another lane to here.
This gets +2/+2 when a Plant or your Hero is healed.
When played: If you made at least 6 Sun this turn, draw a card.
A Zombie gets -1/-1. If you made at least 6 Sun this turn, it gets -2/-2 instead.
Team-Up Start of Turn: You get +2 Sun.
Lily of the Valley
When you play another Plant on the Heights, that Plant gets +2/+2.
Team-Up Start of turn: You get +1 Sun this turn and this transforms into a Sun-Shroomier.
Plants here get Double Strike
When Played: Move a Zombie to this lane.
All Plants on Heights and Environments get +2/+2.
Start of Turn: Double this Plant's Strength and Health.
This gets +1/+1 when a Zombie Trick is played.
When played: If you made at least 6 Sun this turn, this gets Strikethrough.
When played on Heights: This gets +1/+1.
End of Turn: If there are no Zombies here, make a Sunflower here.
When you play another Pea, that Pea gets +2/+2.
Destroy a Zombie with 3 Strength or less.
When played: This gets +2/+2 if there's a Plant with Team-Up here.
When played: Another Plant gets +2/+2.
2nd-Best Taco of All Time
Heal 4. Draw a card.
Draw two cards.
A Plant gets +3/+3.
This gets +1/+1 when you play another Plant.
When this does damage, heal your Hero for that much.
When this does damage, shuffle two Magic Beanstalks into your deck.
Jack O' Lantern
Strikethrough When this hurts the Zombie Hero, it gets +1 Strength.
Cards you Conjure cost 1 Sun less. When this does damage, Conjure a Legendary card.
Double Strike When played: Conjure a Pea, and it gets Double Strike.
Strikethrough When played: Conjure a Flower, and it gets Strikethrough.
When a Zombie hurts a Flower, destroy that Zombie.
When played on Heights: This gets +2/+2.
A Plant gets +1/+1 then does a Bonus Attack.
When a Plant or your Hero is healed, do that much damage to the Zombie Hero.
When destroyed: Make 2/2 Half-Bananas next door.
Double Strike When you draw a card: This gets +1/+1 .
When a Plant here does damage, heal your Hero that much.
Zombies can't do Bonus Attacks.
When played: Destroy a Zombie here with 3 Strength or less.
When played: This gets +1 Attack for each Sun you made this turn.
Destroy a Zombie on the Ground.
Metal Petal Sunflower
Start of Turn: You gain +1 Sun this turn.
When you play a Trick, this does a Bonus Attack.
The Red Plant-It
Plants here get +5/+5.
This does a Bonus Attack when you play a Plant here or next door.
When Played: Each Plant in your hand becomes 4/4.
Strikethrough When destroyed: Gain an Astrocado Pit.
Destroy a Zombie.
While in your hand: This gets +1/+1 when a Plant gains Strength or Health.
When played: Move a Zombie.
When played: Add a random Event card to your hand. Plucky Clover gets + Strength equal to that card's cost.
Strikethrough Start of turn: Heal your Hero for 1 for each Flower.
When played: This gets +1/+1 for each other Plant and Zombie.
When played: Destroy a Zombie here with 4 Strength or less. Start of turn: You get +1 Attack this turn.
Destroy all Plants and Zombies on the Ground.
End of Turn: Destroy all Zombies here and next door.
A Plant does three Bonus Attacks.
When Played: Increase your Hero's maximum Health by 10. Heal you Hero for 10.
When played: Make a random Plant in each other lane.
- 1 Devour 1 Destroy a Zombie with the lowest Health.
- 1 Geyser 1 Heal your Hero and all Plants for 4.
- 1 Holo-Flora 1 Draw two cards.
- 1 Scorched Earth 1 All Zombies on the Ground get -1/-1.