When you play a Science card, this transforms into a Zombie that costs 3 Brains.
x4This gets +3 Attack this turn when you play another Pet.
When this hurts the Plant Hero: Conjure a Gourmet card, and it costs 1 Brain less.
Cardboard Robot Zombie
A Zombie gets +1/+1.
When played: Shuffle two Pots of Gold (1 Brain, Draw three cards.) into your deck.
A Plant gets -1/-1. Heal your Hero for 2.
You may play a Zombie when it's time for Tricks this turn. Draw a card.
This gets +1/+1 when you play a Trick.
When played on Heights: This gets +1/+1.
Bounce a Zombie, and it gets +3/+3.
Beam Me Up
Make a 2/3 Space Cadet Zombie.
When destroyed: Gain a Haunting Ghost.
x4When you play another Pet, all Pets get +1 Attack.
x2Gravestone When revealed: Destroy one of their Nuts or Berries.
x4Gravestone When revealed: A Plant gets -1/-1.
Zombot Drone Engineer
Gravestone Whenever a Science Zombie does damage, that Zombie gets +1 Strength.
Energy Drink Zombie
Frenzy Start of Tricks: This gets +1/+1 and moves to a random lane.
Lurch for Lunch
x1A Zombie does a Bonus Attack.
Cell Phone Zombie
When played: Draw a card.
When played: Each player draws two cards.
Start of turn: Transform the Zombie here into a random Zombie that costs 1 Brain more.
When you play a Zombie here, you get +3 Brains this turn.
Plants here get -1/-1.
Bullseye When played: Conjure a Science card, and it gets Bullseye.
Gravestone, Bullseye You can play Zombies when it's time for Tricks.
You get +1 Brain for the rest of the game.
Amphibious When played: This Zombie copies the Attack and Health of another Zombie.
Hunt When destroyed: Gain a Vengeful Cyborg.
When played: Make a 1/1 Plant.
x1A Plant gets -2/-2. If it's on heights or an Environment, it gets -6/-6 instead.
Zombies here get +2/+2 and Frenzy.
Frenzy This gets +2/+2 when it destroys a Plant.
A Zombie gets +3/+3.
Gravestone When revealed: A Zombie gets +2/+2.
x1Destroy a Plant that has 4 Strength or more.
When played: You get +3 Brains this turn.
Draw two cards.
Bullseye Each player draws an extra card each turn.
Trick or Treater
When you play your first Trick each turn, Conjure a Treat.
Gravestone Start of Zombie Tricks: You get +2 Brains this turn.
Gravestone When this does damage, draw a card.
Gravestone When revealed: A Zombie does a Bonus Attack.
When played on Heights or an Environment: This gets +2/+2
x3When played: Add a Yeti Lunchbox to your hand. End of turn: Bounce this Yeti.
When you play an Environment, this does a Bonus Attack
Bullseye When played on Heights: This gets +2/+2.
Gravestone When you play your first Trick each turn, Conjure a Trick.
This heals to full and gets +2 Health when it destroys a Plant.
x3When hurt: Bounce this Kangaroo.
Destroy a random Plant.
x1Conjure an Imp, a Zombie, and a Gargantuar.
Interstellar Bounty Hunter
Hunt, Frenzy When this destroys a Plant, draw a card.
x3When played: Conjure a Pet, and it gets +1/+1. End of turn: Bounce this Yeti.
Frenzy When a Gargantuar destroys a Plant, destroy all copies of that Plant.
When destroyed: Make a random Zombie here.
Bullseye When this hurts the Plant Hero, empty their Block Meter.
x3Destroy a Plant.
When played: Each Science Zombie does a Bonus Attack.
All Gargantuars have Frenzy.
King of the Grill
Frenzy When a Gargantuar destroys a Plant, Conjure a Gourmet card.
Deep Sea Gargantuar
x1A Zombie gets +5/+5 and Frenzy.
x2Make a 6/5 Copter Commando Imp.
All Gargantuars have Bullseye.
When this does damage, heal your Hero for that much.
x3Amphibious, Frenzy When destroyed: Bounce this Octo Zombie.
When played: Destroy all Plants.
While in your hand: This costs 1 Brain less when you play a Trick. When played: This does a Bonus Attack.
- 1 Cat Lady 4 This gets +3 Attack this turn when you play another Pet.
- 1 Dog Walker 2 Hunt.
- 2 Lurch for Lunch 1 A Zombie does a Bonus Attack.
- 2 Pied Piper 4 Gravestone When revealed: A Plant gets -1/-1.
- 2 Squirrel Herder 2 Gravestone When revealed: Destroy one of their Nuts or Berries.
- 2 Zookeeper 4 When you play another Pet, all Pets get +1 Attack.
- 3 Alien Ooze 1 A Plant gets -2/-2. If it's on heights or an Environment, it gets -6/-6 instead.
- 3 Dolphin Rider 2 Amphibious
- 3 Rocket Science 1 Destroy a Plant that has 4 Strength or more.
- 3 Zombie Yeti 3 When played: Add a Yeti Lunchbox to your hand. End of turn: Bounce this Yeti.
- 4 Cosmic Yeti 3 When played: Conjure a Pet, and it gets +1/+1. End of turn: Bounce this Yeti.
- 4 Kangaroo Rider 3 When hurt: Bounce this Kangaroo.
- 4 Triplication 1 Conjure an Imp, a Zombie, and a Gargantuar.
- 5 Locust Swarm 3 Destroy a Plant.
- 6 Hail-a-Copter 2 Make a 6/5 Copter Commando Imp.
- 6 Maniacal Laugh 1 A Zombie gets +5/+5 and Frenzy.
- 8 Octo Zombie 3 Amphibious, Frenzy When destroyed: Bounce this Octo Zombie.
- 1 Acid Rain 1 All Plants on the Ground get -1/-1.
- 1 Evaporate 1 Destroy a damaged Plant. Draw a card.
- 1 Summoning 1 Make a random Zombie that costs 2 Brains.
- 1 Witch's Familiar 1 Make a 2/1 Zom-Bat that says "When this hurts a Plant: Draw a card."