Plants vs. Zombies Heroes Deck Builder

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Rarity

Cost

Cards

Wall-Nut

Team-Up

Cosmoss

When an Environment is played, this gets +1/+1.

Sting Bean

AmphibiousBullseye

Garlic

Team-Up When a Zombie hurts this, move that Zombie to the left. If it's a Vimpire, destroy it.

Sunflower

Team-Up Start of Turn: You get +1 Sun this turn.

Morning Glory

x3
When played: This gets +1/+1 if you made at least 6 Sun this turn.

Galacta-Cactus

x4
Bullseye When destroyed: Do 1 damage to everything.

Photosynthesizer

x2
A plant gets +2 Health.  Conjure a Galactic Gardens card.

Bellflower

Small-Nut

Potato Mine

Team-Up - When destroyed: Do 2 damage to a Zombie here.

Sea-Shroom

Amphibious

Grave Buster

x4
Destroy a Gravestone.

Water Chestnut

Amphibious, Team-Up

Hot Date

When played: Move a Zombie to this lane. When destroyed: Do 3 damage to a Zombie here.

Jugger-Nut

Armored 1Bullseye

Gardening Gloves

Move a Plant. Draw a card.

Pismashio

Sun-Shroom

Team-Up Start of turn: You get +1 Sun this turn and this transforms into a Sun-Shroomier.

Cactus

Bullseye

Solar Winds

x3
End of Turn: If there are no Zombies here, make a Sunflower here.

Spikeweed Sector

Before combat here: Do 2 damage to a Zombie here.

Twin Sunflower

Team-Up Start of Turn: You get +2 Sun.

Pepper M.D.

This gets +2/+2 when a Plant or your Hero is healed.

Corn Dog

Amphibious, Hunt

Apple-Saucer

When played: If you made at least 6 Sun this turn, this gets Strikethrough.

Fume-Shroom

Strikethrough

Sage Sage

When played: If you made at least 6 Sun this turn, draw a card.

Water Balloons

A Zombie gets -1/-1. If you made at least 6 Sun this turn, it gets -2/-2 instead.

Hibernating Beary

When hurt: This gets +4 Strength.

Pea-Nut

Team-Up

Mixed Nuts

When played: This gets +2/+2 if there's a Plant with Team-Up here.

Venus Flytrap

When this does damage, heal your Hero for that much.

Whack-a-Zombie

Destroy a Zombie with 3 Strength or less.

Spineapple

When played: Plants with no Strength get +2 Strength.

2nd-Best Taco of All Time

x4
Heal 4. Draw a card.

Pear Cub

Amphibious When destroyed: Make a 5/4 Grizzly Pear with Amphibious here.

Shamrocket

x2
Destroy a Zombie that has 4 Attack or more.

Cosmic Flower

x3
Strikethrough When played: Conjure a Flower, and it gets Strikethrough.

Steel Magnolia

When played: Plants here and next door get +2 Health.

Plantern

While in an Environment: This gets +1/+1 and Bullseye

Jack O' Lantern

Strikethrough When this hurts the Zombie Hero, it gets +1 Strength.

Health-Nut

This attacks using its Health instead of its Attack.

Lawnmower

Destroy a Zombie on the Ground.

Magnifying Grass

When played: This gets +1 Attack for each Sun you made this turn.

Chomper

When played: Destroy a Zombie here with 3 Strength or less.

Starch-Lord

When you play another Root, that Root gets +1/+1. Start of turn: Conjure a Root.

Force Field

Plants here can't be hurt.

Cosmic Nut

When played: Conjure a Nut, and its attack becomes 3.

Guacodile

Amphibious - When destroyed: Do 4 damage to a Zombie here.

Metal Petal Sunflower

Start of Turn: You gain +1 Sun this turn.

Red Stinger

Team-Up When played behind a Plant: This becomes 6/2.

Briar Rose

x4
When a Zombie hurts a Flower, destroy that Zombie.

Mirror-Nut

Team-Up - When your Nuts gets hurt, do 2 damage to the Zombie Hero.

Prickly Pear

Team-Up - When hurt: Do 4 damage to a Zombie here.

Heartichoke

When a Plant or your Hero is healed, do that much damage to the Zombie Hero.

Venus Flytraplanet

When a Plant here does damage, heal your Hero that much.

Wing-Nut

Zombies can't do Bonus Attacks.

Bloomerang

Strikethrough

Pecanolith

All Plants and Zombies attack using their Health instead of their Attack.

Body-Gourd

Amphibious, Team-Up When played: Fill your Super-Block Meter to full.

Power Flower

Strikethrough Start of turn: Heal your Hero for 1 for each Flower.

Astrocado

Strikethrough When destroyed: Gain an Astrocado Pit.

Tough Beets

Armored 1 - When played: This gets +1 Health for each Plant and Zombie.

Squash

Destroy a Zombie.

Doom-Shroom

x3
Destroy all Plants and Zombies with 4 Attack or more.

Smackadamia

Amphibious - When played: Your Nuts get +2 Health.

Three-Headed Chomper

End of Turn: Destroy all Zombies here and next door.

Smashing Pumpkin

Laser Bean

Strikethrough

Toadstool

When played: Destroy a Zombie here with 4 Strength or less. Start of turn: You get +1 Attack this turn.

Gravitree

Armored 1 When a Zombie is played, move it here.

Poppin' Poppies

x3
When played: Make Lil' Buddies here and next door.

Tactical Cuke

Destroy all Plants and Zombies on the Ground.

Soul Patch

x3
Armored 1 - If your Hero would get hurt, this gets hurt instead.

Astro Vera

When Played: Increase your Hero's maximum Health by 10.  Heal you Hero for 10.

Wall-Nut Bowling

Make a 6 Health Wall-Nut with Team-Up in each Ground lane. Attack for 6 damage in those lanes.

Cornucopia

x2
When played: Make a random Plant in each other lane.

Deck Title

Deck Description

Deck Style

Deck List

40/40
  • 1 Galacta-Cactus 4 Bullseye When destroyed: Do 1 damage to everything.
  • 1 Morning Glory 3 When played: This gets +1/+1 if you made at least 6 Sun this turn.
  • 1 Photosynthesizer 2 A plant gets +2 Health.  Conjure a Galactic Gardens card.
  • 2 Grave Buster 4 Destroy a Gravestone.
  • 2 Solar Winds 3 End of Turn: If there are no Zombies here, make a Sunflower here.
  • 3 2nd-Best Taco of All Time 4 Heal 4. Draw a card.
  • 3 Cosmic Flower 3 Strikethrough When played: Conjure a Flower, and it gets Strikethrough.
  • 3 Shamrocket 2 Destroy a Zombie that has 4 Attack or more.
  • 4 Briar Rose 4 When a Zombie hurts a Flower, destroy that Zombie.
  • 5 Doom-Shroom 3 Destroy all Plants and Zombies with 4 Attack or more.
  • 6 Poppin' Poppies 3 When played: Make Lil' Buddies here and next door.
  • 7 Soul Patch 3 Armored 1 - If your Hero would get hurt, this gets hurt instead.
  • 10 Cornucopia 2 When played: Make a random Plant in each other lane.

Superpowers

  • 1 Bubble Up 1 Move a Plant. It gets +4 Health.
  • 1 Geyser 1 Heal your Hero and all Plants for 4.
  • 1 Nut Signal 1 Make a 6 Health Wall-Nut with Team-up. Draw a card.
  • 1 Uncrackable 1
    Your Hero can't be hurt this turn. Draw a Card.

Sparks: 64000