Plants vs. Zombies Heroes Deck Builder

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Rarity

Cost

Cards

Teleport

x3
You may play a Zombie when it's time for Tricks this turn. Draw a card.

Leprechaun Imp

When played: Shuffle two Pots of Gold (1 Brain, Draw three cards.) into your deck.

Bungee Plumber

x4
Do 2 damage.

Tennis Champ

When played: This gets +3 Strength this turn.

Unlife of the Party

This gets +1/+1 when you play another Zombie.

Backup Dancer

Chimney Sweep

When played on Heights: This gets +1/+1.

Cardboard Robot Zombie

Paparazzi Zombie

This gets +1/+1 when you play a Trick.

Conga Zombie

Gravestone When revealed: Do 1 damage.

Pool Shark

Bullseye

Barrel of Deadbeards

When destroyed: Do 1 damage to all Plants and Zombies, then make an 4/3 Captain Deadbeard here.

Cell Phone Zombie

When played: Draw a card.

Cuckoo Zombie

Aerobics Instructor

Start of Turn: All Dancing Zombies get +2 Strength.

Beam Me Up

x3
Make a 2/3 Space Cadet Zombie.

Zombot Drone Engineer

Gravestone Whenever a Science Zombie does damage, that Zombie gets +1 Strength.

Regifting Zombie

When played: Each player draws two cards.

Lurch for Lunch

x2
A Zombie does a Bonus Attack.

Newspaper Zombie

Gravestone When hurt: This gets +4 Strength.

Valkyrie

While in your hand: This gets +2 Strength when a Zombie is destroyed.

Rocket Science

x3
Destroy a Plant that has 4 Strength or more.

Gentleman Zombie

Gravestone Start of Zombie Tricks: You get +2 Brains this turn.

Exploding Imp

Gravestone End of Turn: This does 1 damage to itself.

Brain Vendor

When played: You get +3 Brains this turn.

Fun-Dead Raiser

x3
Draw two cards.

Kite Flyer

x3
Gravestone When this does damage, draw a card.

Abracadaver

Gravestone When this hurts the Planet Hero, do 3 damage to a random Plant.

Fireworks Zombie

When played: Do 1 damage to all other Plants and Zombies

Disco Zombie

When played: Make a 1/1 Backup Dancer.

Jester

Gravestone When hurt: Do 2 damage to the Plant Hero.

Trick or Treater

When you play your first Trick each turn, ConjureTreat.

Electrician

Gravestone When revealed: A Zombie does a Bonus Attack.

Zombot's Wrath

x3
Do 3 damage. If there is a Zombie in every lane, this does double damage.

Mad Chemist

x1
Gravestone When you play your first Trick each turn, Conjure a Trick.

Stupid Cupid

When played: Do 1 damage to a Plant. That Plant has 0 Attack this turn.

The Chickening

x3
Do 2 damage to each Plant.

Cakesplosion

x3
Do 4 damage to a Plant.

Mountain Climber

Bullseye When played on Heights: This gets +2/+2.

Drum Major

Orchestra Conductor

When played: All Zombies get +2 Strength.

Imp-Throwing Gargantuar

When hurt: Make a 1/1 Swabbie with Amphibious.

Gargantuar Throwing Imp

When hurt: Make a Smashing Gargantuar in a random lane.

Flamenco Zombie

When played: Do 2 damage to the Plant Hero for each Dancing Zombie.

Foot Soldier Zombie

When played on Heights: Do 3 damage.

Hippity Hop Gargantuar

When hurt: Make a Mystery Egg in a random lane.

Gadget Scientist

When played: Each Science Zombie does a Bonus Attack.

Shieldcrusher Viking

Bullseye When this hurts the Plant Hero, empty their Block Meter.

Portal Technician

When destroyed: Make a random Zombie here.

Hail-a-Copter

x3
Make a 6/5 Copter Commando Imp.

Wizard Gargantuar

All Gargantuars have Bullseye.

Disco-Tron 3000

When played: Make 3/1 Disco Zombie that makes a 1/1 Backup Dancer.

Trickster

x3
While in your hand: This costs 1 Brain less when you play a Trick. When played: This does a Bonus Attack.

Gargantuars' Feast

x3
Make 3 random Gargantuars in random Lanes.

Deck Title

Deck Description

Deck Style

Deck List

40/40
  • 1 Bungee Plumber 4 Do 2 damage.
  • 1 Teleport 3 You may play a Zombie when it's time for Tricks this turn. Draw a card.
  • 2 Beam Me Up 3 Make a 2/3 Space Cadet Zombie.
  • 2 Lurch for Lunch 2 A Zombie does a Bonus Attack.
  • 3 Fun-Dead Raiser 3 Draw two cards.
  • 3 Kite Flyer 3 Gravestone When this does damage, draw a card.
  • 3 Rocket Science 3 Destroy a Plant that has 4 Strength or more.
  • 3 Zombot's Wrath 3 Do 3 damage. If there is a Zombie in every lane, this does double damage.
  • 4 Cakesplosion 3 Do 4 damage to a Plant.
  • 4 Mad Chemist 1 Gravestone When you play your first Trick each turn, Conjure a Trick.
  • 4 The Chickening 3 Do 2 damage to each Plant.
  • 6 Hail-a-Copter 3 Make a 6/5 Copter Commando Imp.
  • 10 Trickster 3 While in your hand: This costs 1 Brain less when you play a Trick. When played: This does a Bonus Attack.
  • 12 Gargantuars' Feast 3 Make 3 random Gargantuars in random Lanes.

Superpowers

  • 1 Dance Off 1 Make two 1/1 Backup Dancers in random lanes.
  • 1 Eureka 1 Conjure any three cards.
  • 1 Summoning 1 Make a random Zombie that costs 2 Brains.
  • 1 Telepathy 1 Draw two cards.

Sparks: 30325