When you play a Science card, this transforms into a Zombie that costs 3 Brains.
This gets +3 Attack this turn when you play another Pet.
When this hurts the Plant Hero: Conjure a Gourmet card, and it costs 1 Brain less.
Cardboard Robot Zombie
A Zombie gets +1/+1.
When played: Shuffle two Pots of Gold (1 Brain, Draw three cards.) into your deck.
x4A Plant gets -1/-1. Heal your Hero for 2.
x2You may play a Zombie when it's time for Tricks this turn. Draw a card.
This gets +1/+1 when you play a Trick.
x4When played on Heights: This gets +1/+1.
Bounce a Zombie, and it gets +3/+3.
Beam Me Up
x3Make a 2/3 Space Cadet Zombie.
When destroyed: Gain a Haunting Ghost.
When you play another Pet, all Pets get +1 Attack.
Gravestone When revealed: Destroy one of their Nuts or Berries.
Gravestone When revealed: A Plant gets -1/-1.
Zombot Drone Engineer
Gravestone Whenever a Science Zombie does damage, that Zombie gets +1 Strength.
Energy Drink Zombie
Frenzy Start of Tricks: This gets +1/+1 and moves to a random lane.
Lurch for Lunch
x2A Zombie does a Bonus Attack.
Cell Phone Zombie
When played: Draw a card.
When played: Each player draws two cards.
Start of turn: Transform the Zombie here into a random Zombie that costs 1 Brain more.
When you play a Zombie here, you get +3 Brains this turn.
Plants here get -1/-1.
Bullseye When played: Conjure a Science card, and it gets Bullseye.
Gravestone, Bullseye You can play Zombies when it's time for Tricks.
You get +1 Brain for the rest of the game.
Amphibious When played: This Zombie copies the Attack and Health of another Zombie.
Hunt When destroyed: Gain a Vengeful Cyborg.
When played: Make a 1/1 Plant.
A Plant gets -2/-2. If it's on heights or an Environment, it gets -6/-6 instead.
Zombies here get +2/+2 and Frenzy.
Frenzy This gets +2/+2 when it destroys a Plant.
x2A Zombie gets +3/+3.
Gravestone When revealed: A Zombie gets +2/+2.
x2Destroy a Plant that has 4 Strength or more.
When played: You get +3 Brains this turn.
x2Draw two cards.
Bullseye Each player draws an extra card each turn.
Trick or Treater
When you play your first Trick each turn, Conjure a Treat.
Gravestone Start of Zombie Tricks: You get +2 Brains this turn.
Gravestone When this does damage, draw a card.
x2Gravestone When revealed: A Zombie does a Bonus Attack.
When played on Heights or an Environment: This gets +2/+2
x1When played: Add a Yeti Lunchbox to your hand. End of turn: Bounce this Yeti.
When you play an Environment, this does a Bonus Attack
Bullseye When played on Heights: This gets +2/+2.
x2Gravestone When you play your first Trick each turn, Conjure a Trick.
x1This heals to full and gets +2 Health when it destroys a Plant.
When hurt: Bounce this Kangaroo.
Destroy a random Plant.
Conjure an Imp, a Zombie, and a Gargantuar.
Interstellar Bounty Hunter
Hunt, Frenzy When this destroys a Plant, draw a card.
When played: Conjure a Pet, and it gets +1/+1. End of turn: Bounce this Yeti.
Frenzy When a Gargantuar destroys a Plant, destroy all copies of that Plant.
x2When destroyed: Make a random Zombie here.
Bullseye When this hurts the Plant Hero, empty their Block Meter.
x2Destroy a Plant.
When played: Each Science Zombie does a Bonus Attack.
x2All Gargantuars have Frenzy.
King of the Grill
Frenzy When a Gargantuar destroys a Plant, Conjure a Gourmet card.
Deep Sea Gargantuar
A Zombie gets +5/+5 and Frenzy.
Make a 6/5 Copter Commando Imp.
x2All Gargantuars have Bullseye.
When this does damage, heal your Hero for that much.
Amphibious, Frenzy When destroyed: Bounce this Octo Zombie.
x1When played: Destroy all Plants.
While in your hand: This costs 1 Brain less when you play a Trick. When played: This does a Bonus Attack.
- 1 Chimney Sweep 4 When played on Heights: This gets +1/+1.
- 1 Nibble 4 A Plant gets -1/-1. Heal your Hero for 2.
- 1 Snorkel Zombie 4 Amphibious
- 1 Teleport 2 You may play a Zombie when it's time for Tricks this turn. Draw a card.
- 2 Beam Me Up 3 Make a 2/3 Space Cadet Zombie.
- 2 Lurch for Lunch 2 A Zombie does a Bonus Attack.
- 3 Electrician 2 Gravestone When revealed: A Zombie does a Bonus Attack.
- 3 Fun-Dead Raiser 2 Draw two cards.
- 3 Rocket Science 2 Destroy a Plant that has 4 Strength or more.
- 3 Vitamin Z 2 A Zombie gets +3/+3.
- 3 Zombie Yeti 1 When played: Add a Yeti Lunchbox to your hand. End of turn: Bounce this Yeti.
- 4 Mad Chemist 2 Gravestone When you play your first Trick each turn, Conjure a Trick.
- 4 Overstuffed Zombie 1 This heals to full and gets +2 Health when it destroys a Plant.
- 5 Locust Swarm 2 Destroy a Plant.
- 5 Portal Technician 2 When destroyed: Make a random Zombie here.
- 5 Smashing Gargantuar 2 All Gargantuars have Frenzy.
- 6 Wizard Gargantuar 2 All Gargantuars have Bullseye.
- 9 Zombot 1000 1 When played: Destroy all Plants.
- 1 Acid Rain 1 All Plants on the Ground get -1/-1.
- 1 Evaporate 1 Destroy a damaged Plant. Draw a card.
- 1 Summoning 1 Make a random Zombie that costs 2 Brains.
- 1 Witch's Familiar 1 Make a 2/1 Zom-Bat that says "When this hurts a Plant: Draw a card."