When destroyed: Add a random 1-cost Imp to your hand. It gains a Mustache.
x2Destroy a Plant with 2 Strength or less.
When a Plant is played here, this moves to another random lane.
Move a Zombie. It gets +1 Strength.
x4When a Gravestone Zombie is revealed, that Zombie gets +1/+1.
x2All Zombies gets +2 Health.
This gets +1/+1 when a Plant enters this lane.
x2Gravestone When a Pirate hurts the Plant Hero, that Pirate gets +1/+1.
Toxic Waste Imp
Amphibious All Imps are Deadly.
Move a Plant. Draw a card.
x3Gravestone When revealed: Move a Plant.
Zombies cost 1 Brain less.
Hot Dog Imp
This moves to a random lane when a Plant is played here. When this enters a lane: Do 1 damage to all Plants there.
Gargantuars cost 2 Brains less.
When destroyed: Add a Leftovers to your hand.
When an Imp hurts the Plant Hero, draw a card.
x3Gravestone, Anti-Hero 4
x2Gravestone When revealed: A Plant gets -2 Strength.
Start of turn: All Sports Zombies get +1/+1.
x2Destroy each Plant with 2 Strength or less.
Trash Can Zombie
x2Gravestone When revealed: This can't be hurt this turn.
Zombie High Diver
Gravestone When revealed on Heights: This moves to the Water and gets +1/+1.
Line Dancing Zombie
x4Gravestone, Strikethrough When revealed: Move this Zombie.
Bounce a Plant.
When played: All Sports Zombies can't be hurt this turn.
When played: Heal 4.
Barrel Roller Zombie
Deadly When destroyed: Make 1/1 Swabbies with Amphibious next door.
x4Gravestone When revealed: Bounce a Plant.
Gravestone When revealed: Bounce another Zombie.
Tomb Raiser Zombie
Gravestone When this hurts the Planet Hero, make a random Gravestone in a random lane.
End of Turn: Transform another random Zombie into a 5/5 Knight of the Living Dead with Armored 2.
Bonus Track Buckethead
Armored 1 Plants can't do Bonus Attacks.
x3When played: Each Zombie hides in a Gravestone. Mix them up randomly.
Amphibious, Anti-Hero 3
x2Gravestone When revealed: Move this Zombie.
Armored 1, Frenzy
x1All Zombies get +2/+2.
Zombot Sharktronic Sub
Amphibious When a Plant gets hurt, destroy it. When any Plant is destroyed, this gets +1 Strength.
Your Hero's Health can't go below 1.
When played: All Zombies get +1/+1 and Frenzy.
Armored 1 Plant Tricks cost 2 Sun more.
When played: The Plant Hero loses 2 Sun this turn.
Bounce all Plants on the Ground.
Knight of the Living Dead
Frenzy When played: This gets +1 Health for each Health your Hero has.
Gravestone When revealed: Move a Plant.
Zombot Plank Walker
x2Amphibious, Strikethrough - When played: Make two other random Pirates in random lanes.
- 1 Camel Crossing 2 All Zombies gets +2 Health.
- 1 Headstone Carver 4 When a Gravestone Zombie is revealed, that Zombie gets +1/+1.
- 1 Rolling Stone 2 Destroy a Plant with 2 Strength or less.
- 2 Sumo Wrestler 3 Gravestone When revealed: Move a Plant.
- 2 Swashbuckler Zombie 2 Gravestone When a Pirate hurts the Plant Hero, that Pirate gets +1/+1.
- 3 Landscaper 2 Gravestone When revealed: A Plant gets -2 Strength.
- 3 Line Dancing Zombie 4 Gravestone, Strikethrough When revealed: Move this Zombie.
- 3 Smelly Zombie 2 Gravestone, Deadly
- 3 Stealthy Imp 3 Gravestone, Anti-Hero 4
- 3 Trash Can Zombie 2 Gravestone When revealed: This can't be hurt this turn.
- 3 Weed Spray 2 Destroy each Plant with 2 Strength or less.
- 4 Pogo Bouncer 4 Gravestone When revealed: Bounce a Plant.
- 5 Mixed-Up Gravedigger 3 When played: Each Zombie hides in a Gravestone. Mix them up randomly.
- 5 Monster Mash 1 All Zombies get +2/+2.
- 5 Surprise Gargantuar 2 Gravestone When revealed: Move this Zombie.
- 8 Zombot Plank Walker 2 Amphibious, Strikethrough - When played: Make two other random Pirates in random lanes.
- 1 Dolphinado 1 Bounce a random Plant.
- 1 In-Crypted 1 A Zombie hides in a Gravestone. Draw a card.
- 1 Octo-pult 1 Make a 3/2 Octo-Pet with Amphibious.
- 1 Possessed 1 A Zombie gets +2 Health and Frenzy.