- 1 Admiral Navy Bean 4 Amphibious, Team-Up - When you play another Bean, do 2 damage to the Zombie Hero.
- 1 Iceberg Lettuce 2 Freeze a Zombie.
- 1 Shroom for Two 3 Make a 1/1 Puff-Shroom with Team-Up here.
- 1 Snowdrop 2 This gets +2/+2 when a Zombie is frozen.
- 1 Spyris 2 Amphibious You can tap Gravestones to see which Zombies are hiding in them.
- 1 Weenie Beanie 4
- 2 Berry Blast 3 Do 3 damage.
- 2 Sow Magic Beans 2 Shuffle four 4/4 Magic Beanstalks into your deck that cost 1 Sun and say "When played: Draw a card."
- 3 Berry Angry 2 All Plants get +2 Attack.
- 3 Spring Bean 2 Bounce a Zombie.
- 4 Bean Counter 1 This gets +1/+1 when you play another Bean. When played: Add two 1/1 Weenie Beanies to your hand.
- 4 Navy Bean 4 Amphibious, Team-Up When Played: All Amphibious Plants get +1/+1.
- 4 Snake Grass 1 Amiphibious Start of turn: Make another Snake Grass in the lane to the right.
- 4 Snapdragon 1 Splash Damage 3
- 5 Jumping Bean 3 When played: Bounce a Zombie.
- 5 Sizzle 2 Do 5 Damage to a Zombie.
- 6 Brainana 1 Amphibious. When played: The Zombie Hero loses their Brains.
- 6 Cherry Bomb 1 Do 4 damage to each Zombie here and next door.
So I found out I had a lot of succes with my beenie weenie deck, why not put it online?
Deck is mostly built around getting the admiral in the water lane and spamming the field with beans. Thanks to the kabloom cards you get a lot of removal. GL HF
2 small pointers.. this MY deck, and I lack some cards. I link the full deck here below.
AND I found a small bug. If you have multiple admirals down and 1 of, example, 3 procs the enemy shield, the other 2 beans will NOT attack the zombie hero.