The Conjuring

This deck is all about one thing…. Conjuring. Your hand will never be empty and you will always have support ready to go. This deck building site has not updated yet, i would replace Rocket Science with Thinking Cap and i would also replace two of the Frosty Mustaches with the new colossal card Barrel of Barrels. By using the conjuring cards, you usually will  get something nice. Such as an Octo Zombie from Triplication, or get Kitchen Sink Zombie from Frosty Mustache. A similar deck build that i use has around a 75% win rate. Games with this deck last about 8-10 turns. I have also played a game that lasted to turn 20. A well thought out Guardian/Solar based Plant Deck (usually WalKnight) are decks that usually counter this deck. This is my first deck build. Tell me what you think. 

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One thought on “The Conjuring

  1. Red
    October 11, 2017 at 11:06 am

    No protection from mushrooms, beans, no zombies for water (it may be too late, if you trying to conjure them), elevated sensevity to random (50% of cards is support, not a defense, so you oftenly will clog your hand by medullas, triplications and chemists without possibility to play them in full power). Almost any aggro deck will be a pain for you.


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