The Big Bang

Hi there! This deck main goal is to win by buffing Exploding Imp’s health and making him to attack face multiple times, by removing or moving the plants the other player plants in front of him. This should be a control-like deck on the initial rounds, that becomes a combo deck later (and yes, your “combo” is playing a high attack minion with a health buff for the survivability and moving the plant so it hits face). This deck is also really cheap (mainly because I don’t have any legendaries or many super rares for Z-Mech that would help this playstyle consistently).

Basically, every single card on this deck is:

I. Exploding ImpGravestone End of Turn: This does 1 damage to itself. – for them to hit face for 6 (or more) and maybe used as a removal, if really needed

II. A removal – so your Imp can hit face for 6 (or more) 

III. Moving a plant – so your Imp can hit face for 6 (or more) 

IV. Buffs – so your Imp can hit face for 6 (or more) for more than 1 turn

Any suggestion is really appreciated.

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One thought on “The Big Bang

  1. Riripla
    April 5, 2017 at 4:47 pm

    My suggestion is using more health buffs.
    But,theres more.
    MEDIC.
    It heals your wounds and can also be combined with stone wall.

    Reply

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