- 1 Arm Wrestler 2 This gets +1/+1 when a Plant enters this lane.
- 1 Camel Crossing 2 All Zombies gets +2 Health.
- 1 Chimney Sweep 3 When played on Heights: This gets +1/+1.
- 1 Escape through Time 2 A Zombie can't be hurt this turn. Conjure a History card.
- 1 Leprechaun Imp 1 When played: Shuffle two Pots of Gold (1 Brain, Draw three cards.) into your deck.
- 2 Flag Zombie 4 Zombies cost 1 Brain less.
- 2 Medulla Nebula 4 When you play a Zombie here, you get +3 Brains this turn.
- 2 Regifting Zombie 3 When played: Each player draws two cards.
- 3 Brain Vendor 4 When played: You get +3 Brains this turn.
- 3 Going Viral 2 All Zombies get +1/+1 and Frenzy. Shuffle three Going Viral cards into your deck. Draw a card.
- 3 Rocket Science 2 Destroy a Plant that has 4 Strength or more.
- 3 Weed Spray 2 Destroy each Plant with 2 Strength or less.
- 4 Mountain Climber 2 Bullseye When played on Heights: This gets +2/+2.
- 4 Triplication 2 Conjure an Imp, a Zombie, and a Gargantuar.
- 4 Zombie King 2 End of Turn: Transform another random Zombie into a 5/5 Knight of the Living Dead with Armored 2.
- 5 Monster Mash 3 All Zombies get +2/+2.
This deck is so good. I ranked up from 45 to 50 with no loss with this deck. It’s a kind of tempo deck.
Turn 1: (doesn’t matter)
Turn 2: play medulla nebula
Turn 3: play flag zombie in medulla nebula, then you got 4 brains en every zombie cost one less. Just fill the board with a zombie king ( cost now is 3)and 1 cost zombies(cost free). You got 1 brain left to either use for camel crossing or escape through time to defend your zombie king.
Later on in the game, when your created zombie knights are on the board, you can play either going viral or monster mash to win the game.
If you have more zombie kings, you can try that, I don’t have more of them, so I play with two copies.