- 1 Chimney Sweep 4 When played on Heights: This gets +1/+1.
- 1 Nibble 4 A Plant gets -1/-1. Heal your Hero for 2.
- 1 Snorkel Zombie 4 Amphibious
- 1 Teleport 2 You may play a Zombie when it's time for Tricks this turn. Draw a card.
- 2 Beam Me Up 3 Make a 2/3 Space Cadet Zombie.
- 2 Lurch for Lunch 2 A Zombie does a Bonus Attack.
- 3 Electrician 2 Gravestone When revealed: A Zombie does a Bonus Attack.
- 3 Fun-Dead Raiser 2 Draw two cards.
- 3 Rocket Science 2 Destroy a Plant that has 4 Strength or more.
- 3 Vitamin Z 2 A Zombie gets +3/+3.
- 3 Zombie Yeti 1 When played: Add a Yeti Lunchbox to your hand. End of turn: Bounce this Yeti.
- 4 Mad Chemist 2 Gravestone When you play your first Trick each turn, Conjure a Trick.
- 4 Overstuffed Zombie 1 This heals to full and gets +2 Health when it destroys a Plant.
- 5 Locust Swarm 2 Destroy a Plant.
- 5 Portal Technician 2 When destroyed: Make a random Zombie here.
- 5 Smashing Gargantuar 2 All Gargantuars have Frenzy.
- 6 Wizard Gargantuar 2 All Gargantuars have Bullseye.
- 9 Zombot 1000 1 When played: Destroy all Plants.
Not sure what to call this deck but I feel it’s off the meta a lot which is it’s main strength. I’m open to constructive criticism and tips so please comment on how to improve