- 1 Genetic Experiment 2 Start of Tricks: This gets +1/+1 if there's a Zombie next door.
- 1 Planetary Gladiator 2 Armored 1 If your Hero would get hurt, this gets hurt instead.
- 2 Energy Drink Zombie 2 Frenzy Start of Tricks: This gets +1/+1 and moves to a random lane.
- 2 Flag Zombie 3 Zombies cost 1 Brain less.
- 2 Gargologist 3 Gargantuars cost 2 Brains less.
- 2 Synchronized Swimmer 2 Amphibious When played: This Zombie copies the Attack and Health of another Zombie.
- 2 Turkey Rider 2 When destroyed: Add a Leftovers to your hand.
- 3 Dolphin Rider 2 Amphibious
- 3 Going Viral 4 All Zombies get +1/+1 and Frenzy. Shuffle three Going Viral cards into your deck. Draw a card.
- 4 Bonus Track Buckethead 2 Armored 1 Plants can't do Bonus Attacks.
- 4 Interstellar Bounty Hunter 2 Hunt, Frenzy When this destroys a Plant, draw a card.
- 5 Intergalactic Warlord 2 When played: For the rest of the game, all Zombies get +1/+1.
- 6 Undying Pharaoh 4 Your Hero's Health can't go below 1.
- 7 Nurse Gargantuar 4 When this does damage, heal your Hero for that much.
- 7 Wannabe Hero 2 Frenzy When played: This gets +1 Health for each Health your Hero has.
- 8 Octo Zombie 1 Amphibious, Frenzy When destroyed: Bounce this Octo Zombie.
- 9 Zombot 1000 1 When played: Destroy all Plants.
Undying Pharaoh can be very useful to keep your hero from losing and the Nurse Gargantuar heals the hero. Helping to loop Going Viral gives all cards frenzy and boosting and shuffles 3 of this card and you may get another one. Wannabe Hero and Planetary Gladiator go great together. The Intergalactic Warlord keeps zombies boosting forever. That is why the deck is great.