- 1 Imposter 3 When destroyed: Add a random 1-cost Imp to your hand. It gains a Mustache.
- 1 Leprechaun Imp 3 When played: Shuffle two Pots of Gold (1 Brain, Draw three cards.) into your deck.
- 2 Cosmic Scientist 3 Bullseye When played: Conjure a Science card, and it gets Bullseye.
- 2 Dr. Spacetime 3 Cards you Conjure cost 1 Brain less. When this hurts the Plant Hero, Conjure a Galactic Gardens card.
- 2 Frosty Mustache 4 Freeze a Plant. Conjure a Mustache.
- 2 Medulla Nebula 3 When you play a Zombie here, you get +3 Brains this turn.
- 2 Teleportation Zombie 2 Gravestone, Bullseye You can play Zombies when it's time for Tricks.
- 2 Transformation Station 2 Start of turn: Transform the Zombie here into a random Zombie that costs 1 Brain more.
- 3 Cosmic Imp 3 Deadly When played: Conjure an Imp, and it gets Deadly.
- 3 Laser Base Alpha 2 Zombies here get Deadly and Strikethrough.
- 3 Line Dancing Zombie 2 Gravestone, Strikethrough When revealed: Move this Zombie.
- 3 Rocket Science 3 Destroy a Plant that has 4 Strength or more.
- 4 Mad Chemist 2 Gravestone When you play your first Trick each turn, Conjure a Trick.
- 4 Space Cowboy 2 Amphibious, Strikethrough This Zombie moves to the right when it hurts the Plant Hero.
- 4 Triplication 3 Conjure an Imp, a Zombie, and a Gargantuar.
Conjure again and again with this Deck. Impostergable vives hoy a full hand beggining. Sole zombies will do it later. Transformation station will conjure more random stuff. And Dr. Spacetime will make them cheaper!