2 thoughts on “Sunburn

  1. ChompzillaFan64
    May 5, 2017 at 3:51 am

    This is an amazing super power

  2. Weenie Beanie OP
    April 27, 2017 at 10:15 pm

    As a great removal that combines control and ramp into 1 move, Sunburn kills a lot of early game Zombies and allows you to make strong plays a turn earlier. Like the signature powers of Super Brainz, Impfinity, Rustbolt, and Electric Boogaloo, it represents its hero’s classes very well. It doesn’t help that Solar Flare has Pineclones and Cornucopia either, but at least you can’t mulligan for a different starting power. This power used to be ridiculous when it refunded 1 sun, allowing for potent double plays with Shroom for Two, and, if they commit their first turn with a weak Zombie, even SUNFLOWER could ruin your day.


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