Brainana

Cost: 6 - Strength: 3 - Health: 4

Amphibious. When played: The Zombie Hero loses their Brains.

In this case, "brain drain" is a good thing.

2 thoughts on “Brainana

  1. Weenie Beanie OP
    May 19, 2017 at 11:43 pm

    Once an overlooked card, now there’s 3-4 copies of this in a lot of Smarty decks. Brainana’s ability to completely drain the Zombie Hero’s brains is vital in securing lethal. It means no Rockets, no Locusts, no Plumbers, no Teleports, NOTHING. Nothing will stop that angry Muscle Sprout from putting Brainstorm into a bodybag, nor will Impfinity be able to fart out a Super Stench and have his Swabbies destroy that savage Bananasaurus Rex you grew. It will also delay the momentum of Trickster/OTK Valkyrie decks and offer an extra turn of breathing room. I can’t say no to that, especially if I can deny a Garg Feast or a nasty Teleport play. Zombies usually play by setting up a board and changing it with tricks based on what the Plants play. Without tricks, a Zombie’s play may not be good enough to stabilize a dangerous board, prevent lethal, or even score lethal. This makes Brainana a real finisher, unlike its fellow Smarty “Legendaries”. A clear Top 5 Plant Finisher.

    Reply
  2. xirotje
    April 15, 2017 at 10:15 am

    brainana has a brain inside it.

    Reply

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